Catch object when is moving faster.

first post: GrobotoX wrote: <Canvas> <physics:PhysicalBox x:Name="PhysicalBox" VerticalAli...

latest post: entity wrote: Hi I don't think the project is dead, but Liserdarts found a bug wi...

Atraction and repulsion. (simulate magnetics)

first post: GrobotoX wrote: Is possible make some object be atracted to point where touch happe...

latest post: GrobotoX wrote: farser Physics 3 provide gravity controller, aparently with that yo...

Few questions

first post: GrobotoX wrote: OK, after take a more deep look in all, I see objects cant send eve...

latest post: liserdarts wrote: If you want to remove an element you should just add it to the Remo...

Can it be use for a Surface game ?

first post: SergeCalderara wrote: Dear all,I am building Surface application for my customers and one...

latest post: liserdarts wrote: TouchDrag has not been part of a release yet but it is in the sourc...

Im driving crazy trying make work in C# with touch.

first post: GrobotoX wrote: Please liserdart, can post some example for make a simple object c...

latest post: entity wrote: I have an updated touch-drag class coming... this handles multitouc...

Slow animation problem. How define bounce limits?

first post: GrobotoX wrote: When I compile and run some times, the animation start correctly (o...

latest post: GrobotoX wrote: Is working, 100% working !! Please if have some free time can t...

error trying to test, please help

first post: GrobotoX wrote: Error 1 Unknown build error, 'Cannot resolve dependency to assembly...

latest post: GrobotoX wrote: Yes, thankyou!! I downloaded the binaries files, and not see have...

WPF, Surface, multitouch

first post: entity wrote: Hi... I would very much like a farseer wrapper that actually suppor...

latest post: entity wrote: Yes, I also prefer FixedMouseJoint and then adjusting damping etc. ...

Weird lag

first post: entity wrote: Hi NichI was drawn away to look at something else, but now I'm back...

latest post: entity wrote: Oh, sry, forgot to update this. I found a bug, and guess it's not r...

Breaking change announcement

first post: liserdarts wrote: As of change set 11190 it's no longer possible to list geometries i...